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- Path: naylor1.demon.co.uk!chris
- From: Chris Naylor <chris@naylor1.demon.co.uk>
- Newsgroups: comp.sys.amiga.applications
- Subject: Re: Lightwave 3.5
- Date: Sat, 9 Mar 1996 17:26:05 +0000
- Organization: anita
- Distribution: world
- Message-ID: <yAcb+AAt8bQxEwK0@naylor1.demon.co.uk>
- References: <Pine.SOL.3.91.960306112857.27521B-100000@icarus.cc.uic.edu>
- <amigo-0603962101050001@ip211.msp.primenet.com>
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- In article <amigo-0603962101050001@ip211.msp.primenet.com>, Jose Alvarez
- <amigo@vaughn.com> writes
- >In article <Pine.SOL.3.91.960306112857.27521B-100000@icarus.cc.uic.edu>,
- >Greg Papiez <gpapie1@icarus.uic.edu> wrote:
- >
- >> Hey all. I got an A1200 w/Blizzard 1230@50mhz and 6 mb of RAM total. Can
- >> Lightwave 3.5 work qith that configuration? It runs on my system, but no
- >> matter how small the object I load and try to render it says that there
- >> is not enough of RAM for some kind of buffer or something. Can anyone
- >> tell me what might be the problem? It shows that it has over 2.5 MB left
- >> once loaded..
- >> Thanks
- >> Greg
-
- Wont `VMM` work with lightwave, although it wont be fast(very slow) it
- should simulate the memory to a harddisk.
- You also require an MMU based CPU.
-
-
- --
- Martin Naylor
-